How to Play in 20 Seconds

Pick a world, pick a level, place shapes, chase the goal, and earn medals. You can learn the strange world rules as you meet them.

1. Place shapes

Shapes do not fall. You have time. Move, rotate, and place them where it fits on the grid.

2. Clear lines

Complete rows or columns to clear space and earn coins.

3. Follow the goal

Every level asks for something specific, like clears, clean slates, or placed shapes.

4. Use Blast

If a shape will not fit, spend coins to Blast it and draw another shape.

5. Win Bronze

Bronze unlocks the next level and reveals Finish. Take the win or keep playing for a better medal.

You do not need to memorize this page. Start a level, aim for Bronze, and come back only when something feels mysterious.

The Journey

World Map

See the whole journey. Tap a visited world to return there.

World Wheel

Tap a level segment. Locked levels are dim, medals stay visible.

Level Goal

The panel tells you what counts for Bronze, Silver, and Gold.

Play

Bronze reveals Finish. Use it whenever you are satisfied, or keep playing toward the next medal.

What Matters Most

Goals and Medals

Each level has one main goal. Reach Bronze to unlock the next level. Reach Silver or Gold to improve your best medal. After Gold, you may finish or simply keep playing.

Coins

Clearing rows or columns earns coins. Bigger clears and clean slates are especially valuable.

Blast

Blast destroys the current shape when it cannot help you. It costs coins, so save enough for bad moments.

Magic Words

The Magic Word changes the shape sequence. If a level feels cursed, try a different word from the level wheel or failure screen.

Controls
Touch and Mouse
  • Tap or click the grid to move the current shape. The game gently snaps near misses into place.
  • Hold on the grid for precise control, then drag to the exact cell you want.
  • Use the on-screen buttons to rotate, place, and Blast.
  • In Frozen Land, Rotate becomes mirror mode.
  • After Bronze, tap Finish to complete the level with your current medal.
  • Before Bronze, long-tap Blast if you need to abandon the attempt.
Keyboard
  • Arrow Keys move the current shape.
  • R rotates the shape. In Frozen Land, it mirrors instead.
  • Space places the shape when every cell fits.
  • X blasts the current shape if you can afford it.
World Rules
Sunny Beach

The classic rules. Learn spacing, line clears, and coin timing.

Spring Meadows

Flowers and weeds change how many coins you have.

The Blue Reef

Cleared boards float upward and left instead of settling downward.

Golden Dunes

Sand dunes drift with the wind. Plan around shifting blockers.

Frozen Land

Shapes mirror instead of rotating. Symmetry becomes the puzzle.

The Dark Side

Strange shapes make future planning harder. Keep flexible space.

Mount Doom

Lava blocks cells, but clearing a row or column can sweep it away.

The Neon City

Shapes like skyscrapers.

The Fog

Memory matters. Some information is hidden, so simple plans win.

The Catacomb

Pit rows reshape the board. Column habits may betray you.

Quick Strategy
  • Do not only survive. Check the goal before you start placing.
  • Keep a few coins ready. You may need that Blast.
  • Build for both rows and columns. A vertical clear can mess up your horizontal plan.
  • If you fail the same level again and again, try a different Magic Word.
  • Bronze is progress. Gold is optional, beautiful trouble.
Back to Game

(C) 2025-2026 K. Agsteiner